Feb 05

The Great Empire of The Gristika was formed on its maritime power and for centuries had ruled the oceans. Its polar opposite was The Rozan Empire, created out of a forge of magic and violence. These two great peoples conquered The Known World. Ultimately their rivalry peaked and there was war.

Neither could gain the upper hand. They had such enormous armies that the chance of either making any sort of great advance was minimal. An arms race of sorts developed. Weapons that had never before been seen in the world were used. Explosives of the most violent sort. Flames from the very pits of Hell. Artillery that could attack from vast distances.

While this unending war raged on, the people of the central territories of the Empires barely knew anything was happening. The front would move tens, even hundreds of miles at a time, but always back and forth. The central peoples were untouched. The common man in either Capital wouldn’t even know there was a war on unless the prices for his favourite delicacy increased or if his son was conscripted and sent off to the front.

One hundred and years and more this went on. If the truth was really to be told, the war was off more often than it was on. On the frontiers there would be clashes; some small, some larger. Every few years a great conflict would arise, shifting the front to the advantage of one Empire or the other and then the armies would settle back into their uneasy routine. The war became part of the daily life of the Empires. Something that was just always there. Something to talk about in the market place. A jingoistic rallying point for the leaders. A place to go for the searchers for glory.

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Jan 26

For a number of years I have been telling myself I want to do more gaming (as in RPG gaming) and more writing. To make things easier, I thought I would try to make the two run together. Of course, I’ve participated in the last two NaNoWriMos (winning the last two), but precious little gaming and no writing outside of NaNo. There’s an expression about good intentions that I think applies here. Over the years I’ve had a couple of good ideas for a setting for this stuff but other than a few notes on various bits of paper, nothing much has happened. I even considered expanding the setting of my 2008 NaNoNovel and I didn’t even like it all that much!

Now, I am actually going to do something concrete. You read it here, so it must be true. It’s a self-fulfilling prophecy of sorts, if only because having people know about what I’m trying to do might keep me a little bit accountable.

Here’s the plan. The gaming (which will be solo initially, expanding to include the children as time and circumstances permit) will be using Swords and Wizardry and Mythic GME. The writing will be to fill in the blanks in history and world setting or to expand on something fun or interesting that comes up in the games. I hope to have plenty of back-story to be able to do NaNo ‘10 using the setting and my NaNo/Twitter friend winnie3k has encouraged me to try to add a short story per quarter into the mix too.

Mythic Yahoo! group member blastedpsychic has produced a very clever Random Campaign Start-up Generator for Mythic which I have used. While I was planning to veto any rolls that really didn’t appeal (what on earth is a ‘Noir’ theme anyway?) I managed to get a very interesting setting out of it. I’ve given it the working name of Bladesage (after the significant city state in the area) and I’m planning to expand on some of the details I rolled up as I go..

I have a basic history, a set of bad guys, a possible good guy/girl, some external influences, some internal movements, a couple of non-human races and a terrifying wandering monster. I hope to share some of these in my next couple of posts.

Watch this space.

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